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Inside the smell-o-verse: Meet the companies trying to bring scent to the metaverse
A small army of startups see integrated scent as being key to our future digital world. But some see the tech as a distraction from the bigger picture.
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Inside San Franciscoās Museum of Craft and Design, a long hallway painted eggshell blue is lined with the most extraordinary devices. A glass globe that uses trained bees to detect the presence of disease in a personās exhalations. An Alexa-esque diffuser that emits fragrances at timed intervals to encourage people with dementia to eat. A USB-powered silver necklace that gives off a scentāfragrances include āfascinate,ā āannihilate,ā and ācarouseāāwhen its wearerās heart rate tops 110 beats per minute. All the items are here as part ofĀ Living With Scents, the museumās first olfactory exhibit.
But itās a far more unassuming itemāa pair of VR glassesāthat catches my eye, and my nose.
Resting next to the headset is the secret sauce of this experience; a white, Bluetooth-enabled snap-on cartridge, aka the ION, the flagship product of Vermont-basedĀ OVR TechnologyĀ (short for olfactory virtual reality technology).
āItās critical that scent be [part of] metaverse development . . . or weāre completely limiting the potential,ā OVRās CEO, Aaron Wisniewski, tells me later over Zoom. āSmell has this profound effect over who we are, how we feel, what we do, what we buy, who we love.ā
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[Photo: courtesy of OVR]
OVRās snap-n-scent cartridge comes preloaded with nine chemical compounds, which combine to make hundreds of scents, released via digitally programmed cues. Creating smells is a complex, convoluted process; while āstrawberryā or āchocolateā scents are straightforward, to create ābeachā requires a combination of sand, sea breeze, and SPF.āUnfortunately, thereās no RGB of scent,ā Wisniewski says. A software plugin makes the ION compatible with Unity and Unreal content. He hopes to release a consumer version in 2023.
Sadly, OVRās exhibit does not include a hands-on demo, due to COVID-19. āWeād like to dive deeper with our audience,ā says Sarah Beth Rosales, the museumās communications director. āPeople donāt [always] think of the more abstract ways in how objects hold scents. Being able to showcase [scent] is really important.ā
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OVR CEOĀ Aaron WisniewskiĀ [Photo: courtesy of OVR]
Smell, after all, is more than just a fragrant add-on to life; our olfactory neurons create unconscious, physiological responses. Japanese plumĀ blossoms, for example, were found to activate the sympathetic nervous system, improving mood and energy. To truly build an immersive metaverse, it is vital to include scent; in absentia, things feel off-kilter.The convergence of tech and scent is not a new thingāthe short-lived Smell-O-Vision debuted in 1960!ābut the lack of broader adoption was more about outlook than offerings. For years, many considered smell the least important of the senses. A 2018 study of millennial Brits foundĀ 64%Ā would rather sacrifice their sense of smell than their smartphone.
But during the pandemic, due to the virusās sometimes debilitating effect on our sense of smell, this shifted. In smell absentia, people gained a new appreciation for what their 400-plus smell receptors brought to their lived experience: the memories scent evokes, its psychological impact, and theĀ exceptionally strong interplay between smell and taste.
This deeper understanding of scent paralleled the wider paradigm of integrating multisensory technology into everyday use: In 2021 Amazon patented an odor-recognition application for itsĀ RingĀ doorbells, and in 2019,Ā GoogleāsĀ Brain Team announced it had successfully designed a neural network to accurately assess smells at a molecular level.
Today, as metaverse engineers, designers, and architects map out the look of digital future experiences, for some, smell has become a key part of the puzzle. Whoever defines the smell-o-verse first will lead this nascent category, meaning the smell-off is ON.
![](https://images.fastcompany.net/image/upload/w_596,c_limit,q_auto:best,f_auto/wp-cms/uploads/2022/05/i-OVR-Scent-Collection-5.jpg)
[Photo: courtesy of OVR]
OVR Technology is already being utilized in therapeutic settings. Ascendant New York, a $3,500-a-day substance disorder clinic, offers patients guided meditations via Inhale Wellness, OVRās mindfulness platform released in November 2021, which beams users into a nature setting and emits 0.1-millisecond bursts of scent in relation to their VR interactions.
In Los Angeles, veterans with post-traumatic stress disorder experience OVRās scents through VR exposure therapy treatment insideĀ labs at theĀ University of Southern CaliforniaāsĀ Institute for Creative Technologies. Those smells are especially challenging to replicate; to re-create gun smoke, for example, you need to mimic the sulfur dioxide, a toxic gas thatās illegal to manufacture.
āWe have to figure out a work-around using molecules that are analogous but safe to use,ā Wisniewski says. āSmell is this chaotic soup of molecules.ā
OVRās one of many players in the digital scent space. Perhaps theĀ most interestingĀ smell-o-verse hardware is being cooked up in Jas Brooksās Chicago lab. The PhD studentās Bluetooth device sits over the septum and sends tiny electrical pulses that stimulate the trigeminal nerve (the cranial nerve that delivers facial sensations) to create directional information about an odor for the wearer (it won aĀ Fast CompanyĀ award for experimentalĀ design).
In the U.K. thereāsĀ OW Smell Digital, which raised $1.2 million to develop an AI-driven cloud-based āPhotoshop for smellā service. In Spain, Olorama Technology has developed a 400-scent library (fragrances include āpastry shop,ā āmojito,ā and āwet groundā) delivered via scent-releasing boxes, many of which can be voice-activated by the user. Also available: a COVID-testingĀ smell kit. Oloramaās luxe product, a 40-smell unit, starts at $13,408. On the wackier end of the spectrum is anĀ NFTĀ fragrance from Berlin-based Look Labs, captured via a near-infrared spectroscopy recording of a scentās molecular wavelength.
But behind every fledgling company lies the graveyard of startups past.Ā FeelrealāsĀ crowdfunded multisensory VR mask demoed to acclaim in 2015 but went dark in 2020 (in part due to flavored vaping laws), leaving behind a raft of unhappy investors. Tokyo-basedĀ Vaqso, which raised $600,000 in 2017 for its clip-on cartridge-and-fan combo, hasnāt updated its website in years.
āItās interesting technology but not an interesting business model . . . yet,ā says Christina Ku, a venture capitalist at Docomo Ventures, whose parent company, NTT Docomo, has incorporated digital smell intoĀ Cokoon, its custom-built metaverse-in-real-life meeting room. For Ku, the lack of major investments ādenotes the very early stage of smell.ā But commercial brands are intrigued, she adds, highlightingĀ NissanāsĀ investment in its ānew car smellā and hiring of certifiedĀ smellers. āThatās the next element,ā she says.
However, Yash Patel, a general partner at Telstra Ventures who invests in Web3 startups, sees integrated scent as a distraction from the bigger picture. āThe metaverse will not be driven by the hardware,ā he says; in his timeline, interoperability comes first, better devices come next, and only then will there be space to develop immersive add-ons.
Another player in the digi-scent space is Arkansas-basedĀ Hypnos Virtual. Its approach is twofold: On the hardware side, the company has a connected nebulizer, preloaded with scents collected through a cold-diffusion process to maintain the purity of the ingredients. Its software blends them together, based on data inputs, and releases them at select times, chosen via its in-house āscent poetsā or through its artificial intelligence. A drag-and-drop scent editor is also in the works, says CEO Michael Kaczkowski. Think how much richer those vacation slideshows will be if you can include sensory details.
Then, a hitch. In 2020, Kaczkowski, who also manages aĀ prosthetics company that re-creates lifelike skin, eyes, and limbs, came down with COVID-19. It felt like someone had dropped a boulder on him; he felt lethargic, and his sense of smell vanished. āIt was horrifying,ā he says. āIāve spent years and millions of dollars on this, and now I canāt smell.ā
He took some small comfort in knowing that the human body, even without smell, would still physiologically (though not psychologically) respond to scent inputs, meaning the medical side of Hypnos was still in play, especially its cannabinoid cartridges that deliver smoke-free THC and CBD. (Meanwhile, Kaczkowski says he has now recovered 80% of his smell).Ā Trialed by anesthesiologists, this is the area thatās sparked the most interest from investors, he says.
The THC side of things also raises some interesting opportunities for Hypnos Virtualās cinema model (āImagine modulating your high during a movie,ā Kaczkowski says). On the consumer side, heās working with high-end home theater designers for a slow rollout, priced around $25,000. āThe price will drop over time,ā he adds.
Thereās no question that smell evokes certain chemical and emotional responses in humans. Many professional bowlers use scented balls because of the positiveĀ associations they evoke. But while we all inhale the same chemical compounds, our responses are unique to our own histories, memories, and social makeup. As the metaverse expands, the only way for it to truly mirror reality is to include scent from the start. People may notice its absence more than its inclusion, but for really lifelike immersion, these pain points must be removed.
Before exiting theĀ Living With ScentsĀ exhibit, I stopped at the interactive perfumery table, hosted by the Ministry of Scent perfumery. I smell-tested around 30 vials, categorized into top, middle and base notes, and circled my favorites on a sampler sheet. Its second station held brown bottles with droppers, and I whipped up my own scent, based on my top-ranked notes: a dash of tea rose, chocolate, and aquatic. I took a deep sniff, and coughed: It had a wet, cloying smell, like detergent, and wet dogs, and stale biscuits.
It was a good reminder that as much as scent is everywhere, itās also an art form. The majority of the metaverse will be developed by software engineers, who, while skilled at their work, lack the nuanced knowledge of scent. Acknowledging this, many have brought in outside experts, such as fashion designers forĀ Metaverse Fashion Week, and consult and contract with big-timeĀ architectsĀ on city creation. With this in mind, perhaps the job of āscent choreographerā will soon be part of the metaverse hiring boom.
Also Read about the 3 ways the metaverse is already reshaping healthcare.